Defined Type: dstserver::instance
- Defined in:
- manifests/instance.pp
Summary
Configure one cluster instance of DST and manage the sytemd service to ensure it is up and runningOverview
[View source]
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# File 'manifests/instance.pp', line 44
define dstserver::instance(
String $path,
String $token,
Boolean $autosave = true,
Boolean $caves = false,
String $clusterkey = 'dst',
Boolean $console = true,
String $description = '',
String $ensure = present,
Enum['social', 'cooperative', 'competetive', 'madness'] $intention = 'social',
Enum['survival', 'wilderness', 'endless'] $mode = 'survival',
Optional[Hash] $mods = undef,
String $password = '',
Boolean $pause = true,
Integer $players = 5,
Boolean $pvp = false,
String $servername = $name,
Integer $startport = 11031,
Boolean $vote_kick = true,
Optional[Hash] $worldgenoverrides = undef,
) {
# Path variables for later use
$path_master = "${path}/master"
$path_caves = "${path}/caves"
# Server Profile Folder
# Force removal if instance is absent
$ensure_profiledir = $ensure ? { present => directory, default => absent }
file{$path:
ensure => $ensure_profiledir,
force => true,
}
# Server Cluster
dstserver::entity::cluster{$name:
ensure => $ensure,
path => $path,
servername => $servername,
token => $token,
mode => $mode,
players => $players,
pvp => $pvp,
pause => $pause,
name => $name,
description => $description,
password => $password,
intention => $intention,
autosave => $autosave,
vote_kick => $vote_kick,
console => $console,
masterport => $startport,
clusterkey => $clusterkey,
require => File[$path],
}
# Shard Master -> Overworld
$override_master = $worldgenoverrides ? { undef => undef, default => $worldgenoverrides['master']}
dstserver::entity::master{$name:
ensure => $ensure,
path => $path_master,
ports => [
$startport + 1,
$startport + 2,
$startport + 3,
],
worldgenoverride => $override_master,
mods => $mods,
require => File[$path],
}
# Shard Caves -> Underworld and ruins
$override_caves = $worldgenoverrides ? { undef => undef, default => $worldgenoverrides['caves']}
if ($ensure == 'absent') {
# Whole instance is set absent
$ensure_caves = $ensure
} elsif ($caves) {
# Caves are enabled
$ensure_caves = present
} else {
# Caves are disabled
$ensure_caves = absent
}
dstserver::entity::caves{$name:
ensure => $ensure_caves,
path => $path_caves,
ports => [
$startport + 4,
$startport + 5,
$startport + 6,
],
worldgenoverride => $override_caves,
mods => $mods,
require => File[$path],
}
}
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